package cn.com.twoke.game.client.games.gomoku.constants;

public interface GomokuGameConstant {

    int ROW = 15;
    int COL = 15;
    int PANEL_PADDING_TOP = 30;
    int PANEL_PADDING_BOTTOM = 30;
    int PANEL_PADDING_LEFT = 30;
    int PANEL_PADDING_RIGHT = 30;

    int CELL_WIDTH = 48;
    int CELL_HEIGHT = 48;

    int WINDOW_WIDTH = CELL_WIDTH * (COL - 1) + PANEL_PADDING_LEFT + PANEL_PADDING_RIGHT;
    int WINDOW_HEIGHT = CELL_HEIGHT * (ROW - 1)  + PANEL_PADDING_TOP + PANEL_PADDING_BOTTOM;


    int NONE = 0;
    int BLACK = 1;
    int WHITE = 2;
}
